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NAME ==== Raku port of Perl's chr() / ord() built-ins SYNOPSIS ======== use P5chr; # exports chr() and ord() my $a = 65; say chr $a; $_ = 65; say chr(); # bare chr may be compilation error to prevent P5isms in Raku my $a = "A"; say ord $a; $_ = "A"; say ord(); # bare ord may be compilation error to prevent P5isms in Raku DESCRIPTION =========== This module tries to mimic the behaviour of Perl's `chr` and `ord` built-ins as closely as possible in the Raku Programmming Language. ORIGINAL PERL 5 DOCUMENTATION ============================= chr NUMBER chr Returns the character represented by that NUMBER in the character set. For example, "chr(65)" is "A" in either ASCII or Unicode, and chr(0x263a) is a Unicode smiley face. Negative values give the Unicode replacement character (chr(0xfffd)), except under the bytes pragma, where the low eight bits of the value (truncated to an integer) are used. If NUMBER is omitted, uses $_. For the reverse, use "ord". Note that characters from 128 to 255 (inclusive) are by default internally not encoded as UTF-8 for backward compatibility reasons. ord EXPR ord Returns the numeric value of the first character of EXPR. If EXPR is an empty string, returns 0. If EXPR is omitted, uses $_. (Note character, not byte.) For the reverse, see "chr". PORTING CAVEATS =============== In future language versions of Raku, it will become impossible to access the `$_` variable of the caller's scope, because it will not have been marked as a dynamic variable. So please consider changing: chr; to either: chr($_); or, using the subroutine as a method syntax, with the prefix `.` shortcut to use that scope's `$_` as the invocant: .&chr; AUTHOR ====== Elizabeth Mattijsen <[email protected]> Source can be located at: https://github.com/lizmat/P5chr . Comments and Pull Requests are welcome. COPYRIGHT AND LICENSE ===================== Copyright 2018-2020 Elizabeth Mattijsen Re-imagined from Perl as part of the CPAN Butterfly Plan. This library is free software; you can redistribute it and/or modify it under the Artistic License 2.0.